WORK        ABOUT

MOYA


ROLE: Art Direction | Design | Animation | R&D

DATE: 2023

SOFTWARE USED: Houdini | Cinema 4D | Redshift | After Effects
Moya is my first Houdini simulation that I built on my own. I wanted to explore a simple vellum balloon setup with constraints, nothing complicated, but enough for me to dip my toes into understanding the workflow on my own.

My key objectives were to develop a stable simulation in Houdini that could be brought into Cinema 4D to be lit and textured with Redshift. I wanted to create a clean render that could be read well with minimal design elements, that also held detail when seen up close.

The render explores the theme of balance, and the idea of everything holding value without overpowering eachother.

The title Moya comes from the great Canadian post-rock band Godspeed You! Black Emperor.








PROCESS
I started the project in Houdini where I began the set up for the balloon setup. First I placed spheres inside a copy to points with a cube a little smaller than my collider geo, connected into an iso offset and scatter SOP; this allowed me to create the inital Vellum geo. 

Then I connected my geo into a vellum balloon SOP to start my simulation, I made another cube to act as my collider; connected to the vellum solver. From there I keyframed the pressure of the balloons utilizing a vellum constraint property inside a DOPnet and added a pop axis force to create the spin of the balls. To finish the simulation I created some clean up SOPs to delete any unnecessary attributes and scaled the scene in Houdini to match Cinema4D, finally exporting out an ABC file.

In Cinema4D I created a basic scene with small details to enhance the simulation and make it feel like it was in the real world. I used a cloth modifier to add thickness to the collider to create a glass object inside the scene; topping it all off with some lights, textures, and subtle surface imperfections. The final render was setup with ACES in Redshift then colour corrected in After Effects.





© JONATHAN BRIOSCHI 2024