FEEDBACKER
ROLE: All Aspects
DATE: 2024
SOFTWARE USED: PF Track | Cinema 4D | Octane | After Effects
Towards the end of 2023
I wanted to get a better understanding
of the mixed reality workflow. Beginning with filming the shot, tracking it, and working on all aspects of the piece including final sound design.
I was inspired by my love of metal music and wanted to try and apply an amplifier into a CG, design driven animation. Orange was my first choice for it’s eye catching colour and aesthetic.
I wanted to display the amplifiers rich tones and strength by showcasing its ability to transform an average environment into one full of energy and saturation.
I was inspired by my love of metal music and wanted to try and apply an amplifier into a CG, design driven animation. Orange was my first choice for it’s eye catching colour and aesthetic.
I wanted to display the amplifiers rich tones and strength by showcasing its ability to transform an average environment into one full of energy and saturation.





